<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Airumã Devlog - itch.io</title><link>https://luan-aiezza.itch.io/airuma</link><description>A Touhou-inspired danmaku game featuring wind mechanics and South American cultures.</description><item><guid>https://luan-aiezza.itch.io/airuma/devlog/1598686/airum-testing-the-bosss-health-flow</guid><title>Airumã: Testing the boss&#039;s health flow</title><link>https://luan-aiezza.itch.io/airuma/devlog/1598686/airum-testing-the-bosss-health-flow</link><pubDate>Wed, 22 Jul 2026 22:17:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjczMjI1LmpwZw==/400x224%23c/NnlQSn.jpg"/><p>Over the last few days, I implemented a transition sequence between health phases and new basic attacks for the boss...</p>]]></description></item></channel></rss>